Below you will find pages that utilize the taxonomy term “Programming”
Exploring Apple's Metal Framework: A Beginner's Guide
Apple’s Metal framework has been a game-changer in the world of 3D graphics on iOS and MacOS platforms. Since its introduction in 2014 and the subsequent deprecation of OpenGL, Metal has become the go-to framework for optimized graphics on Apple devices, especially with the advent of Apple Silicon and VisionOS. In this tutorial, we’ll dive into the basics of Metal using Swift in Xcode.
Navigating Grid Sizers in wxWidgets: From Basics to Flexibility
Welcome to our practical exploration of wxWidgets’ Grid Sizers. Building on our previous tutorial on layout basics, today we’re venturing into the more advanced realms of the simple Grid Sizer and the Flex Grid Sizer. Through concrete examples – a checkerboard pattern and a functional signup form – we’ll demonstrate the power and nuances of these layout tools.